A promising title screen. |
Year: 1986
Genre: Fighting
I've long held that pro wrestling games would be more realistic if instead of inputting attack combos, each player had to input a "cooperation combo" to perform the moves in such a way that it looks realistic and no one gets seriously hurt. Sure it might not be quite as entertaining as a frantic button-mashing fest, but it would more accurately mirror real professional wrestling. In the case of this game, however, such a system would almost certainly be more entertaining. Frankly, it would be hard-pressed to be less entertaining.
An unforgivably awful game. |
John's Rating: 1.0 out of 5.0. This entire game - 100% of it - boils down to who punches who first. Each time you punch your opponent, you get to perform a wrestleman maneuver on them, which automatically does damage. One you damage them enough, you pin them.
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